Universal Material Converter

3 votes
Version: 
1.
Date Updated: 
12/16/2018

This Universal Material Converter is an enhanced version of the old AMC script. It convert materials between renderengines. It converts from Autodesk Materials and also converts textures as much as possible when needed.
Currently supported renderengines are: MentalRay, V-Ray, iRay, Corona, Scanline.
Coming up: Maxwellrender, Octane

you will need at least have a demo version of the renderengines installed if you want to be able to support conversions.

while for example converting a v-ray material to corona, it will also convert bitmaps to corona-bitmaps and vraydirtmap to coronaao.

This script is available from our webshop:
福彩3d微信预测群 It comes with an .mzp installer, automatic renderengine check, check on duplicate materials (to make them instances). And the option to bake procedural textures to bitmaps when converting to Standard material, so you can export to several VR engines.

福彩3d微信预测群we have 2 videos on youtube to explain installation and usage

-- added 2018-07-10
version 1.6.2 is available, with support for OSL textures, Max2019, V-Ray NEXT, Corona v2 and it now will also check for duplicate materials that are nested.
A new feature is the option to load your own matlib file to get source materials from. (during conversion, it will check the matlib for a material with the same name and use that to replace instead of convert)

-- added 2019-12-16
version 1.8 is available. With support for Max2020, latest versions of all supported renderers. Support for FStormrenderer, basic support for RedShift, and support for conversions from Octane. Also new is the User Interface, the option to save/load your conversion preset and a VR mode for conversion to V-Ray, to bake procedurals and colorcorrections for export to Unreal (through V-Ray)

Additional Info: 

changelog:
- added support for VRayOverrideMtl
- added support for VRayMtlWrapper
- added support for GTA3 material
- bugfixes based on user input
- conversion refinement based on user input
- added support for Autodesk Checker
- added support for Autodesk Gradient
- added VR mode (to correctly convert to scanline/standard when you want to go to Unity or Unreal)
- added dispersion override
- added subdivs/samples override
- load source matlib
- added support for FStorm
- added basic support for RedShift
- added support for conversion from Octane
- added new interface
- added better baking options
- added VR mode for V-Ray
- added load/save conversion presets
福彩3d微信预测群 - added 1-click undo *(watch out, on large conversions, this can cause a crash!!)

Version Requirement: 
3dsMax 2017 and up
Other Software Required: 
V-Ray 3 or newer, iRay, Corona 1 or newer, MentalRay, Arnold, ART, FStorm, RedShift, Octane (demo license at least, no support for alpha or beta versions)
Video URL: 

Comments

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baronstudio's picture

Thank! it solved...

Thank!
福彩3d微信预测群 it solved...

Stefan Twigt's picture

Hi Baronstudio, I've found

Hi Baronstudio, I've found your order and will send you the script by email.
The downloadlink should be in the email you should receive from our webshop. I will check those too for you

baronstudio's picture

Universal Material Converter buy

Hi Stefan,
I'v buy it, yesterday, by Paypal from this web site:

But i have not news and no download link.
I'v send email to [email protected]福彩3d微信预测群, but no answer...

Can you help me ?
福彩3d微信预测群 best regard's

Stefan Twigt's picture

yes it does

yes it does

salamanderdesigns's picture

VRay to Physical Materials Conversion?

福彩3d微信预测群i am interested in purchasing but would like confirmation that umc will convert vray materials to physical materials for art renderer?

Stefan Twigt's picture

Hi. for updates, please

福彩3d微信预测群hi. for updates, please contact me or watch your email. we will send out update emails when we release a new version. everyone who bought the script should be on the mailinglist and will receive it automatically.

conversion from octane is almost done, finishing up on the layered material at the moment.

福彩3d微信预测群(update will be sent out after this)

titane357's picture

Hi ! Where can I find updates

hi ! where can i find updates to umc ? any news about octane ? thanks

Stefan Twigt's picture

conversion

hi naxos,

yes it will convert from corona to either scanline (standard material) or art (physical material) too.

福彩3d微信预测群best regards,

stefan

Naxos's picture

before buying

Hello,
Before buying i'de like to know if i will be able to convert from Corona (v4 or 5) to physical shaders (default ones in max), or standart if not.

all that on 3dsmax 2020 with hotfixes.

can you tell me, please ?

best regards.

Stefan Twigt's picture

An update with at least the

An update with at least the first part of the conversion for Octane should be released shortly.
福彩3d微信预测群 (FStorm and Redshift are also added)

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