EffectsChannelSet

79 votes
Version: 
1.62
Date Updated: 
01/14/2020
Author Name: 
Alexander Kramer (Kstudio)

Object ID and Material ID

  • Management the Material ID and Objects ID.
  • Assigning a wirecolor for objects.
  • Automated creation MultiMatteElement for V-Ray renderer.
  • Automated creation MatteRenderElement for Mental Ray renderer.
  • Automate the creation of CMasking_Mask for Corona Renderer.

EffectsChannel v1.62

  • This version speed-up opening on complex scenes.
    The time of opening on a very big scene decreased from 16 sec to 0.094sec.

EffectsChannel v1.60

  • Adds support to Corona Renderer: Automate creation of CMasking_Mask.

EffectsChannel v1.57

  • Add support to from Pavel Kuznetsov.
  • This plugin allows working with Material ID Channel in the range from 0 to 255.
  • You can download it here
    if you do not use this plugin the "EffectsChannel" script will be working as previously.

EffectsChannel v1.55

    • Adds the ability to assign ID to materials by material type.

EffectsChannel v1.50

  • Adds the ability to render mask for selected objects by materials
  • Fixes an issue with placing to Medit the VRay materials by effectID

Render Mask for selected objects by materials
This option now available only for vray

福彩3d微信预测群 render a mask for all materials that are present on the selected objects.

If the unselected object have the same material as on the selected,
in this case the mask for him also will be rendered.
In the Random mode the mask is rendered for all objects.
RenderTime and RenderSize equals to current render settings.

see more about

Additional Info: 

The EffectsChannelSet included in TrackScripts pack.

Version Requirement: 
3ds Max 2010 and above
Other Software Required: 
Vray, Mental Ray and Corona Renderer

Comments

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.
atanguay's picture

What a time and headache

福彩3d微信预测群what a time and headache saver. thank you

boiledfox's picture

Thanks!!

福彩3d微信预测群love this script. it's saving a lot of time. :)

Kstudio's picture

Thanks Please download again

Thanks
Please download again - it's fixed.

crystal3d's picture

Hey Again,

i have downloaded the "track scripts pack" and i see the "instance material by name" script is updated too, i think is is very good change, not being forced to use material editor and using a list instead, great! now it can work with slate material editor too.

 however, there comes an error very frequently,

i select a vray material which has 5 dublicates, and this comes, can you tell me how to fix this?
error01

by the way, is there a place where i can report bugs about your script pack, this page is for "effects channel set "which makes me alittle "off-topic"

 

crystal3d's picture

thanks for the update,

it s great now.:)

Kstudio's picture

To themaxxer FixedAlso i add

福彩3d微信预测群to themaxxer fixed

福彩3d微信预测群also i add the ability to render mask selected objects by materials.

see more on this post

themaxxer's picture

is it possible to add the

is it possible to add the possibility to place the materials with a effectid to medit too? it is working with matid only...

great script by the way.

best regards
themaxxer

Dariusz's picture

HeyaSry for stupid question

heya

kick ass script- thanks ! :d

stenionet's picture

Very useful script

福彩3d微信预测群thank you very much, alexander kramer.

福彩3d微信预测群this script will save me hours of hard work.

Kstudio's picture

Nice! Thanks for feedback.

Nice!
福彩3d微信预测群 Thanks for feedback.

Comment viewing options

Select your preferred way to display the comments and click "Save settings" to activate your changes.